Web问题是编辑器 (eclipse/ms visual studio 等) (在其中运行代码)将使用默认编辑器,并且通常具有比其他 GPU 低得多的 opengl 版本。. 您可以通过始终使用高性能 GPU 运行编辑器程 … WebTo create a full screen window, you need to specify which monitor the window should use. In most cases, the user's primary monitor is a good choice. For more information about retrieving monitors, see Retrieving monitors. GLFWwindow * window = glfwCreateWindow (640, 480, "My Title", glfwGetPrimaryMonitor (), NULL);
【由浅入深OpenGL】二:创建GLFW窗口 - CSDN博客
Web如果无法满足要求,则 glfwCreateWindow 将失败。 您问题的答案 ... ,而在编写此答案时,现有的最高GL规范是4.6。不知道他们在尝试做什么,也不清楚在5.0失败之后他们从4.x的哪个x开始。 WebFeb 8, 2013 · When compiling and running my GLFW-based C program under Ubuntu (9.04), it fails when trying to open the window (it compiles fine, having installed the latest GLFW). I've tried varying resolutions, going as low as 300x300, and left the bit depths to zeros, hoping a default will catch on. The relevant piece of code reads (directly snipped … cameron monaghan 16
GLFW库glfwCreateWindow总是失败 - 51CTO
WebglTexImage2D与目标GL_TEXTURE_2D_ARRAY生成INVALID_ENUM错误。实际上GL_TEXTURE_2D_ARRAY是多个GL_TEXTURE_2D纹理。您必须指定2D纹理的大小和数组中纹理的数量。因此纹理需要指定glTexImage3D。 例如:对于数组大小1: glTexImage2D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, w, h, 0, GL_RGBA, … WebModules/gcmodule失败。c:714:handle_weakrefs:Assertion“wr->wr_object==op”失败 bug已经修复,我认为。foometa结构没有足够的字段,有趣的是,因此它的定义可能是错误的。 tp_init 是与 \uuu init\uuu 等价的C,而不是 \uu new\uu 代码>\uuuuuuuuuuuuuuuuuuuuuuu 逻辑应进入 tp\u new 。 GLFWwindow* wnd = glfwCreateWindow(SCR_WIDTH, SCR_HEIGHT, "LearnOpenGL", 0, nullptr); GLFWwindow* wnd2 = glfwCreateWindow(SCR_WIDTH, SCR_HEIGHT, "window 2", 0, window); The window can even be created in a separate thread, but note you've to ensure that the OpenGL context of the 1st window is not current when you create the 2nd window. coffee shop rowlett texas